After the addition of 5 studios, this year seems like; Microsoft’s shopping cart has not yet filled. The publisher declared the takeover of Obsidian Entertainment, one of the best places known in the development of the role-playing industry.
Microsoft announced today in Mexico City about its X018 fan event, where it also announced that it has acquired in-house entertainment, an excellent studio RPG. Microsoft now has a total 13 game development teams under its dominance after purchasing four studios previously this year, this includes Forced Games, Undead Labs, Playground Games, and Ninja Theory, and kicked off the initiative in Santa Monica.
The focus is to make sure that Microsoft has plenty of unique games to attract users to its ecosystem. And it’s not just the consoles; the publisher should feed the games in their Xbox Game Pass subscription program, particularly on the PC. Kotaku said the acquisition was made last month, although Obsidian and Microsoft have not yet confirmed.
Microsoft refused to disclose by email how much it paid for Obsidian. It also stated that there are no planned changes for the Obsidian team; as it wants to give the studio the means to preserve its creative and independent culture.
Obsidian turned out to be one of the first video game studios to use Kickstarter when the Eternity Project was announced in 2012. This project would contribute about 74,000 supporters and almost $ 4 Million in the form of pledges. It still ranks fourth largest in terms of contributions announced on the crowdfunding website.
The working ability of Obsidians with it developers depicts that they are creative, dependable, and flexible. Their projects titles such as Fallout: New Vegas, South Park: The Stick of Truth, and Star Wars: Knights of the Old Republic II: The Sith Lords are some of the most impressive and strong executions.